Bunch of Stuff

Here's some random stuff I've worked on

  • Tracery - a powerful, extensible content generator inspired by Tracery.io | code
  • SpriteKit Scheduler - a demo game showing off an example of using a priority queue for scheduling game tasks | web | code
  • Nevergrid - a turn based puzzle game made with Swift and Sprite Kit | web | code | buy
  • Adalight Controller - a super minimal adalight controller written in Objective C | code
  • Dynamic Tree - I ported Box2D's dynamic AABB binary tree to Swift. Useful for broad phase collision detection in games | code
  • Menu Search - quickly search and filter menu items of any application; Alfred workflow | download
  • Battery - get battery information of you Mac laptop | download